This is a project I created for my first module of the Tech Art MSc at Escape Studios. We were tasked with taking an animated scene in Unreal and adding our own real-time VFX on top to make it our own. For my project, I decided to take the character of Echo and turn her into a fire demon inspired by Ne Zha and Prince of Persia: The Two Thrones. I layered different types of real-time Niagara effects to create the portal, swirling vortex, and fire effects. The fire I created from my own flipbook sprites, that I made in Substance Designer in order to get a stylised result. The cracked demon skin and glowing eyes transformation I created by tweaking Echo's own skin material inside Unreal's material editor, and I used a Material Parameter Collection to animate the transition.
I'm very happy with the result, and grateful to Escape Studios for the opportunity to learn and grow!
Final rendered scene
Original scene
Real-time viewport of scene animation
Real-time transition parameters for Echo's demon skin effects
Working on custom fire flipbook in Substance Designer
Niagara fire effects for Echo demon
Niagara fire effect for Echo's fire projectile
Niagara effect for portal swirling vortex
Niagara effect for portal shockwaves
Niagara effect for portal ancient symbols